Beiträge von Alpha

    Im DCS Newsletter gestern erschienen:

    Introducing TrueGrit Virtual Technologies

    heroimages-EuroFighter-720.jpg

    We are thrilled to announce that the Eurofighter Typhoon is on its way to DCS World!

    To bring this advanced fighter to DCS, a brand new company, TrueGrit Virtual Technologies has been founded specifically for the challenge. The TrueGrit development team is led by Gero Finke, a highly experienced former Typhoon Instructor Pilot with 15 years experience on type and an additional 10 years as a weapons instructor on the mighty F-4 Phantom – a total of 3’000 hours of military jet flying. Gero was station commander at one of the world’s most famous fighter bases of all time, the 71st Tactical Fighter Wing at Wittmundhaven, Germany, formally known as the Red Baron´s legendary “Jagdgeschwader Richthofen” and Squadron Commander at Jagdgeschwader 73, Steinhoff. Today, Gero’s dev team has substantial programming and design experience. This professionalism combined with Gero’s exceptional active-duty and operational knowledge is very promising for DCS and the future of this exciting new module.

    Their 3D designer has a background working with Airbus, Grob, Eurocopter, Luftwaffe and also with Heatblur on their DCS: F-14 project.

    The lead coder has had substantial experience with various simulator projects, both in the air and ground combat realm. Two other coders with Ph.D.’s in physics and mathematics will lead the programming of the Typhoon’s extremely complex flight model.

    In addition to Gero’s personal input and contribution to this highly detailed simulation, the team has excellent access to a number of Subject Matter Experts such as former instructor pilots, weapon instructors and maintenance personnel.

    Their team size stands at 15 today but they are always on the lookout for experienced coders to continue to grow. See more development screenshots below.

    Screenshots ›

    Alpha hat einen neuen Termin erstellt:
    [event='2162'][/event]

    1.5 bis 2.0 ist bekanntlich die beste Option, weil so innerhalb der effektiven Kampfentfernung der Bordkanone die Größe der Ziele mit der Breite des EEGS Funnel passend übereinstimmt. Zusätzlich hat man auch noch den Vorteil eines einfacheren Schätzens von Entfernungen im Formationsflug.

    Das verstehe ich nicht. Wenn man etwas von -- bis einstellt (smart_scaling) , wie kann es dann auf etwas anderes (genau) passen (funnel)?

    aus dem Newsletter von DCS: Neuigkeiten von Thrustmaster


    Thrustmaster Special 10th anniversary Release

    There was an exciting announcement from Thrustmaster this week as they released a new HOTAS Magnetic Base and the F-16C Viper™ HOTAS Add-On Grip. Both of these coming to celebrate 10 years of the HOTAS Warthog™ Flight Stick and to celebrate the release of the eagerly-anticipated DCS: F-16C Viper module.

    HOTAS Magnetic Base

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    Thrustmaster is now giving members of its flight sim community the opportunity to totally customize and build their own dream setup from the ground up, thanks to the launch of a standalone version of its beloved HOTAS Magnetic Base for the very first time ever. The ability to purchase the base on its own gives simmers a level of adaptability that they’ve only been able to dream about until now, allowing them to use any of their favorite Thrustmaster add-on flight sticks (sold separately) with the base — and ushering in a brand-new era of optimized, fully customizable flight experiences for each and every user. The HOTAS Magnetic Base also proudly sports an eye-catching logo paying homage to the HOTAS Warthog™ Flight Stick’s 10th anniversary, sure to appeal both to collectors and old-school simmers looking to give their flight setup a dramatic instant upgrade.

    HOTAS Magnetic Base key features:

    • Detachable metal plate for desk or cockpit-style use, with special 10th-anniversary graphic
    • The base features H.E.A.R.T Hall Effect AccuRate Technology, with 3D (Hall Effect) magnetic sensors for surgical precision that won’t decrease over time
    • Super stable weighted base (weighs more than 4.4 lb / 2 kg without a flight stick grip installed)
    • The base is compatible with all flight simulation games
    • Compatible on PC with the following Thrustmaster flight stick grips: HOTAS Cougar™, HOTAS Warthog™, F-16C Viper™ and F/A-18C Hornet™

    F-16C Viper™ HOTAS Add-On Grip

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    The availability of the Thrustmaster F-16C Viper™ HOTAS Add-On Grip, a life-size (1:1 scale) namesake replica of the real F-16C Viper™ flight stick, coincides with the recent early-access launch of the F-16C Viper module in the legendary DCS combat flight simulation game.

    Inspired by the incredible success of the HOTAS Warthog™ Flight Stick (still the benchmark against which all other joysticks are judged), the grip integrates perfectly — and natively — with the DCS: F-16C Viper module, specially designed to replicate in minute detail the strike fighter aircraft whose outstanding versatility continues to make it a favorite of air forces around the globe. The real-world F-16C Viper™ is a supersonic multirole fighter jet in large-scale production, featuring renowned adaptability to meet the demands of a wide variety of different combat situations.

    This is certainly an exciting chance for members of Thrustmaster’s community to once again access the very best in terms of flight sim quality and feel currently available, in order to truly get the most out of the breathtaking gaming experience delivered by this new DCS module that simmers everywhere can’t stop raving about.

    F-16C Viper™ HOTAS Add-On Grip key features:

    • Life-size (1:1 scale) replica of the real F-16C Viper™ flight stick
    • 100% metal design incorporating durable, industrial-grade materials for an authentic feel and maximum product lifespan
    • 19 action buttons in total, plus one 8-way “point of view” hat switch
    • Native integration in the game DCS via the dedicated DCS: F-16C Viper module (core game free and module sold separately)
    • Backward-compatible with the two key joystick bases in Thrustmaster’s revered flight simulation ecosystem: HOTAS Warthog™ and HOTAS Cougar™ (sold separately). Easily place the grip on your HOTAS Warthog™ or HOTAS Cougar™ base!

    Although the product is, of course, compatible with all of the most popular flight simulation games, the F-16C Viper™ HOTAS Add-On Grip above all represents a real extension of the DCS: F-16C Viper module, for which — and this bears repeating — it features native integration!

    The Development report will move to bi-weekly so we have less of a chance in repeating ourselves. Stay tuned for Development Report #8 next week!

    Ist mir bekannt. Der Hauptgrund, warum ich das Ausdrucken verwende, ist: Auf einem Stück Papier auf dem Oberschenkel kann man schreiben. Die virtuellen Beine im Cockpit versperren nur die Sicht, weil man sie, wie im richtigen Leben, nicht beiseite nehmen kann.

    News:

    DCS: F-16C Block 50 Announce

    Home > News > DCS: F-16C Block 50 Announce
    15 feb
    2019

    As mentioned in our yearly wrap up, one of our biggest projects for this year is the legendary F-16C Fighting Falcon, also called the Viper. In parallel with the Hornet, we already have a sub-team working on the Viper that includes programmers who have completed their Hornet tasks. Much of their focus is currently on the flight model, Flight Control System (FLCS), cockpit and the external model. Using much of what we learned with the Hornet, progress has been good, and is in no way slowing down Hornet completion.

    As we pour the concrete, we can start to pass along some of our plans. Please remember they are plans, not timeline promises.

    Our Viper will be an F-16C with the Common Configuration Implementation Program (CCIP) upgrade. We feel this to be the most versatile version of the F-16 with capabilities for SEAD, precision attack, close air support, anti-ship, and of course air-to-air. We will be taking great care though to develop a very accurate simulation of the F-16C Block 50 operated by the United States Air Force and Air National Guard circa 2007.

    For this project, we are striving to create a very authentic simulation of this particular aircraft at a specific point in time. We have no desire to create a Frankenstein's Monster that combines multiple F-16C versions from different time periods.

    Core systems of our F-16C include:

    • F-110-GE-129 turbofan engine
    • AN/APG-68(V)5 multi-mode radar
    • AN/ALR-56M Radar Warning Receiver
    • AN/ALQ-131/184 ECM pods
    • CCIP (Common Configuration Implementation Program) update
    • ALE-47 countermeasure system

    This will be a massive project, so we will separate it into two phases: Phase 1 Early Access release and then Phase 2 Product Sustainment.

    Phase 1 Early Access Release:

    • Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology
    • Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI)
    • RWS, SAM, TWS and ACM A/A radar modes
    • BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, CBU-87 CEM, and CBU-97 SFW unguided bombs
    • 2.75” rockets LAU-68 and LAU-131
    • Joint Helmet Mounted Cueing System (JHMCS)
    • AIM-9L/M/P/X Sidewinder
    • AIM-120B/C AMRAAM
    • M61A1 20mm cannon

    First skin will be the 55th FS at Shaw AFB.

    Phase 2 Product Sustainment:

    • Multifunctional Information Distribution System (MIDS)
    • Link 16 Data Link
    • A/G radar modes
    • AGM-65D/G/H/K Maverick
    • AGM-88C HARM
    • AN/ASQ-213 HARM Targeting System (HTS)
    • AN/AAQ-28(V) LITENING targeting pod
    • GBU-10, GBU-12, GBU-24A/B laser-guided bombs
    • BRU-57/A Smart Rack
    • CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)
    • GBU-31/A and GBU-38/B JDAM
    • AGM-154A and AGM-154B JSOW
    • Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF
    • ALE-50 towed decoy

    As this project accelerates, we will be providing updates to keep you abreast of our progress to this much awaited addition to DCS World.


    Zur Erklärung: Der link zu diesem Beitrag vom Februar kam mit dem wöchentlichen Newsletter von DCS. Die haben wohl noch Sommerurlaub.


    Gruß Alpha